P2. COMING UP WITH IDEAS

For your animation pitch you need to think about the following:

Medium/Format: is this a short, a TV series, a kids TV series, a feature film, a web series?

Overarching story: What is the situation - what's going on.

Setting: Where is it set - some fantasy realm, Cambridge, Long Road?

Main characters: Who are the stars?

Supporting characters: Who else populates the world?

Target audience: Who are you hoping will watch this? What other animation do you think 


Here's a few in interesting links to think about.

This is how Dan Harmon comes up with ideas for his sitcom Community - in terms of narrative.
http://www.wired.com/magazine/2011/09/mf_harmon/

And here's some interesting ideas on creativity and creative process:
http://criticalperspectives.posthaven.com/brainpicker-26032011-2140

P2. ANIMATION PROCESS FLOWCHART

Using Pages/Photoshop/(or Word if you have to) create flow diagram of the typical animation process.

Read this article and write a brief description of each stage.

Don't know what a flow diagram looks like? Here's an example - it has words, arrows and use of colour. AND IT SHOULD FLOW AND SHOW THE ORDER OF THE PROCESS.





P2. SHAPES IN CHARACTER DESIGN



Importance of shapes
Circles 
Curved and circular shapes are considered the friendliest as they have no sharp or dangerous corners. Circular shapes in nature has a tendency of being soft and harmless and evoke likable characters. Many of the most well-known protagonists are designed around circular concepts  (Solarski 2012:180). 

Squares 
Square-like shapes relate to straight vertical and horizontal lines that communicate strength, stability and confidence. Squares can both be large and daunting or comforting and clumsy. They often depict steadfast characters who are dependable and are commonly used for superheroes or the heavy (Bancroft 2006:34). 

Triangles 
Triangles relate to diagonal and strong, angular lines and are the most dynamic of the three shapes. Bad guys and villains are often based upon dominant triangular concepts, as they appear malicious, sinister and communicate with the most aggression (Bancroft 2006:35). It is the circle's most opposing shape and often used for antagonists. 

The shape of one single character has the ability to visually communicate on its own, but the visual communication becomes even stronger when placed in relation to another character: A small character that is juxtaposed with a big character will make them seem even bigger and smaller. When creating opposing characters, or a team, it is important that they look good together; by creating a contrast in proportions and body shape it is possible to create visual interest while also revealing something about the character's personality (Bancroft 2006:132). 



P2. Animation Comparison

Download the grid response sheet here.

Fill it in and get it up on the blog.
(It's a word doc - the "easiest" way to do it is save it as a PDF (File>Save As), then open the PDF in Preview and export as a jpg. Or put it on through Slideshare)

For each of the Animation you must find out about the process of how they did it. What the relevant videos below and write up your notes on what you discovered.

South Park (Past and Present)



DOT

)


Peppa Pig

http://www.skwigly.co.uk/peppa-pig-celaction-2d-and-the-future-of-british-animation/

http://www.celaction.com/en/celaction2d/testimonials.htm




Researching Pixar

For the first Learning Objective for the Animation Studies unit you must know ONE animation studio inside out in terms of the following criteria.

History, Ownership and Structure

Types of product made

Technologies and techniques used

The company we have selected for you to research is Pixar. If you would like to research any other studio then that is possible but only if your selection is discussed with Dave or Nick.
This research is important so if it is too brief or simply cut and pasted you will be asked to do again. Be thorough, list the places you got the information and illustrate your work with videos and images as much as possible.

To help you include the most pertinent and relevant information there are some guideline questions. These are there to guide you, these are not questions to offer up one word answers to and then move on. WRITE FULL SENTENCES.

History, Ownership and Structure of Pixar
You answer must make reference to the following: Steve Jobs, Luxo Jr, Disney, Lucas Film, Tin Toy, John Lasseter.
What is unique about the working culture and environment of Pixar that has enabled them to be so successful?

Types of product made
What types of animated media do Pixar make? Mention genre. 
What were the most important and significant ones made? Why were they significant (mention awards, box office, critical success, your own personal recollection)?
Make reference to their work in advertising and the recent Sky promotion.

Technologies and techniques used
What type of animation style have Pixar used - give examples.
Mention the technologies that they have developed and use. Why are they significant? What do they do?

WE'RE LOOKING FOR A WELL RESEARCHED RESPONSE - NO CUTTING AND PASTING, NO BULLET POINTS.
IT MUST BE AT THE MINIMUM 1000 WORDS LONG.

The way to research
1) Get a note pad and pen.
2) Start reading relevant articles and watching relevant videos.
3) Write down notes on what you find important and interesting.
4) Write up those notes.
5) Illustrate those note with images and videos.

SOME PLACES/ARTICLES TO HELP YOU GET STARTED

http://www.wired.com/magazine/2010/05/process_pixar

http://www.huffingtonpost.com/2013/10/07/disney-pixar_n_4056840.html

http://www.cbsnews.com/news/how-to-pixar-ize-your-company/

http://pixar.wikia.com/Pixar_Animation_Studios

http://www.theguardian.com/film/2010/jun/30/toy-story-3-pixar-animation

http://www.skillset.org/animation/overview/article_4455_1.asp


http://www.youtube.com/watch?v=lnsBLF5cYpg

http://pixartimes.com/

http://www.skillset.org/animation/overview/article_3768_1.asp

http://www.madehow.com/Volume-3/Animation.html

http://www.slashfilm.com/pixars-television-commercials/

http://the-artifice.com/pixar-shorts-adverts-cinema-history/

http://www.telegraph.co.uk/culture/film/10144531/Monsters-University-whats-it-like-to-work-at-Pixar.html

P2. ANIMATION PRODUCTS RESEARCH

Find an example of the following types of animation.

FILM

SHORT

TV SERIES

WEB SERIES

MUSIC

ADVERT

For each one find out the following:

Year of release:

Which company made it (who are they, what else have they made, where are they based):

Who directed it:

What is the animation style:

Target audience:

Purpose of the animation:

What you like about it:

And illustrate the example with an embed of a trailer/clip/episode or a relevant screenshot.